Improved DSK version


Improved DSK version by @ZXJogV https://zxjogv.itch.io/ taking his description.

This game uses banking as it takes a bit more than 48k, but +3DOS conversion started to cause issues, as:

- Bank data cannot be loaded directly into address 0xC000, even if you have correctly selected the bank previously. The reason is that when executing a +3DOS call, it immediately pages in bank #7, which is it uses for disk buffers

- The solution to this to load banks to 0x8000 first, and then move the data from 0x8000 to 0xC000 with a small assembler routine which is included in the BASIC loader

- For this to work, the banks need to be loaded first, and finally load the code with the regular mapping (bank #0 at 0xC000)

- The assembler routine is the following trivial code:

````

ld bc,16384 ; num. bytes to copy

ld de,49152 ; destination address = 0xC000

ld hl,32768 ; source address = 0x8000

ldir

ret

```

Files

+3 DOS DSK Version 190 kB
37 days ago

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