windows version
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I've added an experiment: a pure native Windows version.
It's still very experimental, and right now it proudly runs at a glorious 320×200. No upscaling. No fancy Windows magic. Just 320×200 pixels staring bravely at a modern monitor.
The next step is to tweak the rendering code so we can upscale it properly and enjoy MARTIN: BACK TO COWHIDE in something slightly less microscopic.
no more than 320 pixels are needed, right?
Files
B2P (Windows) 3.4 MB
28 days ago
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Martin has made a terrible discovery: in the future, his children listen to weird music.
| Status | In development |
| Author | jordi |
| Genre | Platformer |
| Tags | 2D, linux, macos, MS-DOS, msdos-club, msdosclubcontest2, Pixel Art, r36s, Retro, windows |
| Languages | Catalan; Valencian, English, Spanish; Castilian |
More posts
- linux, windows & macos4 days ago
- flying car fix8 days ago
- performance update for the project17 days ago
- game resources: how they were created19 days ago
- windows version multilingual23 days ago
- win32 version 960x60027 days ago
- bug fixing29 days ago
- Minor changes: setup name and improve speed31 days ago

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